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 List of ingame items

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Myhijim
CoreDev CEO
CoreDev CEO


Posts : 66
Join date : 2012-09-07
Location : Sydney, Australia

PostSubject: List of ingame items   Fri Sep 28, 2012 1:00 pm

Apple

Basic Description : As crunchy as it is healthy.

Max Stack : 8

Type : Edible

Variations : Red, Green, Purple



Asphalt

Basic Description : Tough black substance used for roads.

Max Stack : 50

Type : Block

Variations : Black



Dirt

Basic Description : Dry soil, very bland.

Max Stack : 50

Type : Block

Variations : Brown



Wood

Basic Description : Grows on trees
Max Stack : 50

Type : Block



Wood Planks

Basic Description : Basic crafting material

Max Stack : 50

Type : Block , Material



Others I havent described.....

Gravel
Iron
Steel
Silver
Gold
CoalĀ 

Wool
MudĀ 
Sand
Straw
Clay

Blazestone
Obsidian


Last edited by Myhijim on Sat Oct 27, 2012 3:50 pm; edited 3 times in total
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landon912
CoreDev Coder
CoreDev Coder


Posts : 40
Join date : 2012-09-07
Location : Portsmouth, VA, USA

PostSubject: Re: List of ingame items   Fri Sep 28, 2012 2:21 pm

Gravel- useless stuff polluting your world
20
Block, Material

Crafting

Sword = stick+stone+stone
Stick = wood
Crafting Table= wood+wood+wood+wood
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AOGHOST
CoreDev Coder
CoreDev Coder


Posts : 1
Join date : 2012-09-07

PostSubject: Re: List of ingame items   Tue Oct 02, 2012 6:11 pm

Careful guys, we dont want people to start talking about how this is a copy of minecraft.
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Myhijim
CoreDev CEO
CoreDev CEO


Posts : 66
Join date : 2012-09-07
Location : Sydney, Australia

PostSubject: Re: List of ingame items   Wed Oct 03, 2012 12:24 pm

AOGHOST wrote:
Careful guys, we dont want people to start talking about how this is a copy of minecraft.

Yeah thats my exact thought. How do we make it difinitive?

Im thinking.

- Different Art Style (More pixelly? Or more Cartoony?)

- Different Character Style



Any other ideas?
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Mekketek
CoreDev Modeller
CoreDev Modeller


Posts : 28
Join date : 2012-09-07
Age : 21
Location : Belgium

PostSubject: Re: List of ingame items   Wed Oct 03, 2012 2:50 pm

maybe less pixel but keep the blocky part
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